A base building/exploration/survival game I developed with Lukas Fabry and Sebastian Stricker. The game served as the practical part of our master theses.
Role: Sound Effects Design, Music Composition, FMOD/Unity Implementation, Game Design.
A short video can be found on my Instgram page: https://www.instagram.com/p/CG2r4UjqXSc/ (a longer video will follow soon)