I’m a sound designer and composer based in Cologne, Germany focusing on video games.

I’m currently working as an audio designer at the Cologne Game Lab. Projects include:

  • Welt der Werkstoffe – an educational point and click adventure for material science students. Tasks: Sound design, voice recording and editing, FMOD implementation, audio asset management
  • Future Museum – A VR simulation for the Deutsche Museum in Nuremberg. Tasks: Sound design

 

(sound examples of both projects will be posted here soon)

 

Aside from my work in game audio, I also produce music under the name APORIE and occasionally do mixing and mastering work.

 

Education:

  • B.A. in Musicology & Philosophy
  • M.A. in Game Development & Research (thesis submitted; waiting for defense)