I’m a sound designer and composer based in Cologne, Germany focussing on video games. But occasionally I also do sound and music for other digital media, too.


A quick overview about myself:

  • Working professionally in the field since 2017
  • Produced two solo albums under the name APORIE
  • One-half of the game dev studio SAVE SPACE
  • Part of the digital design agency HINZ.DESIGN



  • B.A. in Musicology
  • M.A. in Game Development & Research (currently pursuing)